I know this part of the process is at times frustrating because you may have trouble knowing what is a good choice.
I can promise you this will get easier with time and practice. Stay away from cards that only make a matchup better in a VERY specific situation. Probable even harder to do that picking the cards for your side is knowing what to take out of your main deck to put in perfect side card in.
This is by far the hardest thing to learn how to do when it comes to siding, you can always netdeck what to side, but knowing what to take out is where you show how experienced you are. Do not sacrifice consistency for a side deck choice. While it may seem like an easy choice to take out your draw cards to put your sides in this is a mistake I have seen players make for over 10 years.
Take a second to look at your deck and think of you played any card or held any card that just was ineffective so far. A truly ineffective card is a dead card, something you just hold for eternity. These should be the first cards you side out. If you still have a couple cards to side in you can start looking at your triple of cards, there may be one or two of those you could cut down to two copies and fit the rest of your side choices in.
A concept that took me a long time to grasp was that specific cards are better when you go first and some are better if you are going second. If you are going first and you can play Anti-Spell you had a real advantage. This is where a choice of Twin Twister may have been a much better call because we were going second. Usually, figuring out which Decks to Side for is easy.
But actually deciding how to divide your 15 Side Deck slots amongst those 4 or 5 Decks is trickier. Here are some guidelines that can help you decide how many cards to Side for each matchup:. If you devote too much room in your Side to stopping one Deck, you may cost yourself options in other matchups.
A lot of Duelists make that mistake, but any matchup can always be better if you rotate in a couple different cards, no matter how good it was to begin with. Now comes the fun part: actually deciding which cards you want to Side Deck in. There are dozens of Decks that you might want to Side Deck against..
Here are some good things to look for in potential Side Deck cards:. Legendary Jujitsu Master and G. Jujitsu Master has lower DEF, but it eliminates the threat.
In between Duels of a Match , players may exchange cards from their Side Deck with cards in their Main or Extra Deck [1] to better suit a strategy against an opponent's Deck. The Side Deck is invaluable in tournament play. Facing certain Decks can be a walk in the park or a nightmare depending on the contents of the Side Deck.
For example, a Burn Deck based around dealing effect damage could be easily countered by including several cards to prevent Life Point damage, such as " Des Wombat " or " Nature's Reflection ", while a Deck focused on Special Summoning many times in a single turn can be countered by " Nibiru, the Primal Being ". In addition, it can be a method of shoring up a Deck's weaknesses against other Decks that can easily exploit them, by adding cards to the DEck that provide extra defense against them or removing cards from the Deck that are weak against them.
Familiarizing oneself with the most popular Decks is a great way to know what cards to put in a Side Deck. Common Side Deck cards include various forms of Spell and Trap removal, such as " Twin Twisters ", and cards that can directly counter common strategies, such as " Prohibition ", " Imperial Iron Wall " and " Royal Prison ".
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