Gt5 b spec why




















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User Info: TheLastGenius. User Info: jamieeng. Lol same the only good side is the prizes User Info: walrusbomb. Grinding money while you're away eventually. Prize cars for winning races that you can't get during A-Spec mode and certain cars that aren't available at dealerships or rarely show up in the used car dealership.

For the less skilled users, if you make your way up to lvl 35 in bspec, you get the x instead of having to do the challenge that's unlocked at lvl 30 or waiting till lvl 40 and buying the car for 20 mil.

And simply put, it's like a manager mode, there are people that enjoy these things and watching their drivers grow in skill and managing their mental state etc.

User Info: tuneinwill. User Info: blessthe40oz. It's a great way to practice tuning your car. British Lightweights Level La Festa Cavallino Level Gran Turismo World Championship Level Tuned Car Championship Level Schwarzwald League A Level MR Sports Cup Level Historic Racing Car Cup Level Turbo Challenge Level Gallardo Trophy Level Japanese Championship Level Gran Turismo All Stars Level Polyphony Digital Cup Level Schwarzwald League B Level Like The Wind Level European Championship Level Deutsche Tourenwagen Challenge Level Super GT Level American Championship Level On this screen, players will see a map of the course and the positions of both their AI driver and the opponent cars, labeled as letters from "A" through "E", where the player's car will always be "F" In Championship events however, the player's car may receive a different letter depending on the position they qualify through practice mode in a championship race, i.

The same instructions that can be accessed on the race view screen can also be seen here, as well as the fast-forward controls, and a live-view diagram along the bottom that will show the distance between each car in meters. In GT5, A-spec and B-spec events are segregated, with B-spec events being longer in distance except for fixed length endurance events. The commands that can be given to the B-spec driver are to increase or decrease their pace done differently from GT4; the player can no longer select which pace to be used , as well an instruction to keep their pace, to overtake an opponent, or to pit in.

The player must also take care of the driver's situation their physical and mental strength, as well as their indicator if they're being "hot" or "cool". Each B-spec driver has their own speed which factors in their braking, cornering, and accuracy ratings , strength both physical and mental , personality, and experience ratings, which develop as they race; when they are first hired, the ratings and thus, the driver's class level start at low levels.

Like in GT4, live timings are available, however the ability to speed up races has been removed. At the beginning of the race, drivers almost always begin to get very tense, and depending on their car, and their preference, it may be wise to tell them to pace down at the beginning.

Pace down at the beginning of a race keeps them calm, and ready to pass their opponents as soon as they are able, instead of getting super tense trying to pass them all at once. A good thing to keep in mind as well, is that hot-headed drivers will become tense with less provocation, getting tense as a car creeps up behind them and such, while cool-headed drivers tend to remain calm even when they need to be a little more aggressive.

Keep these in mind while giving orders. When you first start, you may think it's a good idea to just spam overtake, and pace up, but there's a few things to consider When you tell your drivers to pace up, they will become more tense. When they are close to other cars be it trying to pass a car, or a car trying to pass them , this will often end up making them skyrocket into the tense side of the bar, causing them to make mistakes, and lose their chance to pass, or allowing the competition to pass them.

Spamming overtake isn't always the best thing to do either, as when you tell a driver to overtake, they will begin to drive much more aggressively, attempting to quickly pass the driver ahead of them, and becoming much more tense. Telling them to overtake at the wrong time can send them all the way into the tense side, ruining your chances of passing the other car. As mentioned previously, a tense driver is also likely to ignore your commands, so unless your driver is a high-level hothead, be careful about getting them too stressed out.

Once you're in the lead, and you've put some distance on your opponent, you may think it's time to kick back and do nothing for a while, but as mentioned above, overly calm drivers become lazy, and slow, loafing around the track as overleveled pokemon like to do. Give them an occasional prod pace up to prevent this, or spam the keep pace command to ensure they don't end up having the car behind them pass.

When you have multiple drivers, take advantage of their "mood arrows" or whatever you want to call them , and use the drivers that are blue, as they will preform much, much better than drivers that are a lower arrow. Sort of a short tip, but a good one to keep in mind when selecting a driver for a race. The biggest things to remember, are to be patient with your drivers in the beginning, and get a good feel for just what they can handle, while watching what is going on in the race to determine what the best course of action is for a particular situation.

Watch for openings to pass, or for your opponents to make mistakes. Be very patient and don't force your drivers to rush ahead, and remember that your drivers are going to attempt to not slam into other cars as best they can unless they're waaaaaaay tense , and if you push them too hard and they end up off the track, they may wait for everyone to pass before they get back on to avoid a pileup.

I hope this helps some of you having difficulties, and I am sorry for the length. B-Spec is more complex than people give it credit for. Also, I am sorry for the lack of indents on my paragraphs, Gamefaqs seems to not like them.

User Info: masterds Make a game guide, least people will not lose this as a referace ; I tried making a guide but I never knew a hot or cold driver meant so much I thought it meant how long before they boil XD. I would, but I don't want one that is incomplete. Most likely that won't happen, and there will be a lot of posts arguing about things, but eh, one can hope.

Learned a couple things. I thought that having a driver that is cool headed actually makes him slower and less likely to make mistakes, because that is how it is in the race. Alas it is different. But paragraphs are your friend, and us bold or italics for titles. Just for future reference. You're pretty radical, can I fill your valence?

I had paragraphs, but since I didn't double space them, Gamefaqs killed my indentations and made it eye-stabbingly painful :X Once again, I apologize FC: - -



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